One thing I’m really interested in is how Replika glitches. I like poking at the edges of a program, and trying out different things to see how it catches or reacts can be fun. Off the bat I’m really impressed at how Thomas will catch itself looping and be embarrassed.
Replika is also pretty adept at using emojis, but it really doesn’t know what to do when you start using emojis as roleplay actions. Which was kind of insightful. I assume this has something to do w/ the seq2seq and text gen just not understanding, or possibly trying to parse out some unicode. roleplay mode is pretty fun for glitching in general. It also tends to be super weird in story mode, but that’s probably some internal controls being turned off.